Group of coeds looking for fun at cabin on the lake and find the cabin wasn’t always used for rest and relaxation.
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Melanie Ballard is a hard nosed police chief in the year 2025. She and a police snatch squad are sent to Mars to apprehend dangerous criminal James Williams. Mars has been occupied by humans for some time and they have set up mining facilities. The mining activities on Mars have unleashed the spirits of alien beings who gradually possess the bodies of the workers. It soon turns out that catching the dangerous fugitive takes a back seat as the alien spirits begin to rid their planet of the ‘invaders’.
Sidney Prescott, now the author of a self-help book, returns home to Woodsboro on the last stop of her book tour. There she reconnects with Sheriff Dewey and Gale, who are now married, as well as her cousin Jill and her Aunt Kate. Unfortunately, Sidney’s appearance also brings about the return of Ghostface, putting Sidney, Gale, and Dewey, along with Jill, her friends, and the whole town of Woodsboro in danger.
After the mysterious, brutal death of an old friend, a group of teenagers find themselves in possession of “Stay Alive,” an ultra-realistic 3-D videogame based on the spine-chilling true story of a 17th century noblewoman, known as “The Blood Countess.” The gamers don’t know anything about the game other than they’re not supposed to have it… and they’re dying to play it. Not able to resist temptation, the kids begin to play the grisly game but soon make a chilling connection — they are each being murdered one-by-one in the same way as the characters they played in the game. As the line between the game world and the real world disappears, the teens must find a way to defeat the vicious and merciless Blood Countess, all the while trying to… stay alive.